How to make a Spider in UE4 Part 6

In this post add convex transitions to the spider. Basically up to this point the spider can navigate inside, or concave corners but can’t go around outside ones. The code to do this ended up being minimal.   I added … Continue reading

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How to make a Spider in UE4 Part 4

Before getting the Spider to climb walls, need to to just move on the floor to start. I’ll start as simple as possible and then iterate on it as things are needed, such as keying the right animation to play … Continue reading

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How to make a Spider in UE4 Part 3

In this 3rd installment of the make a Spider blog. In the last part I left off with some problems. Some things worked great and are keepers, but the movement simply wasn’t working right. The spider could detect any wall, … Continue reading

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How to make a Spider in UE4 Part 2

  Picking up from Part 1 where we left the Spider able to detect what surface is in front and under itself. The next step is to get the surface angle of the detected object. The main reason is we … Continue reading

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How to make a Spider in UE4 Part 1

Wall walking, ceiling walking, going around corners, etc. This will blog my progress through doing this small project. It will primarily be done in C++ and I won’t go into details of making the model or animations, but I will … Continue reading

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